mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 09:44:10 +00:00
commit
This commit is contained in:
@@ -68,15 +68,12 @@ void NpcAgCourseStarter::OnMessageBoxResponse(Entity* self, Entity* sender, int3
|
||||
}
|
||||
}
|
||||
|
||||
void NpcAgCourseStarter::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
|
||||
int32_t param3) {
|
||||
void NpcAgCourseStarter::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
|
||||
auto* scriptedActivityComponent = self->GetComponent<ScriptedActivityComponent>();
|
||||
if (scriptedActivityComponent == nullptr)
|
||||
return;
|
||||
if (scriptedActivityComponent == nullptr) return;
|
||||
|
||||
auto* data = scriptedActivityComponent->GetActivityPlayerData(sender->GetObjectID());
|
||||
if (data == nullptr)
|
||||
return;
|
||||
if (data == nullptr) return;
|
||||
|
||||
if (args == "course_cancel") {
|
||||
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"cancel_timer", 0, 0,
|
||||
@@ -96,7 +93,8 @@ void NpcAgCourseStarter::OnFireEventServerSide(Entity* self, Entity* sender, std
|
||||
}
|
||||
|
||||
EntityManager::Instance()->SerializeEntity(self);
|
||||
// LeaderboardManager::Instance().SaveFootRaceScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(), finish);
|
||||
auto leaderboardType = LeaderboardManager::GetLeaderboardType(scriptedActivityComponent->GetActivityID());
|
||||
LeaderboardManager::Instance().SaveScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(), leaderboardType, 1, finish);
|
||||
|
||||
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"ToggleLeaderBoard",
|
||||
scriptedActivityComponent->GetActivityID(), 0, sender->GetObjectID(),
|
||||
|
@@ -120,7 +120,12 @@ uint32_t ActivityManager::GetActivityID(const Entity* self) {
|
||||
}
|
||||
|
||||
void ActivityManager::GetLeaderboardData(Entity* self, const LWOOBJID playerID, const uint32_t activityID, uint32_t numResults) {
|
||||
//LeaderboardManager::SendLeaderboard(activityID, Standings, false, self->GetObjectID(), playerID);
|
||||
auto* sac = self->GetComponent<ScriptedActivityComponent>();
|
||||
uint32_t gameID = sac != nullptr ? sac->GetActivityID() : self->GetLOT();
|
||||
// Save the new score to the leaderboard and show the leaderboard to the player
|
||||
auto leaderboardType = LeaderboardManager::GetLeaderboardType(gameID);
|
||||
Game::logger->Log("ActivityManager", "gameID %i", gameID, activityID);
|
||||
LeaderboardManager::Instance().SendLeaderboard(activityID, Leaderboard::InfoType::MyStanding, false, playerID, 0, numResults);
|
||||
}
|
||||
|
||||
void ActivityManager::ActivityTimerStart(Entity* self, const std::string& timerName, const float_t updateInterval,
|
||||
|
@@ -377,6 +377,7 @@ void BaseSurvivalServer::GameOver(Entity* self) {
|
||||
}
|
||||
|
||||
StopActivity(self, playerID, score, time);
|
||||
SaveScore(self, playerID, time, score);
|
||||
}
|
||||
|
||||
state.waveNumber = 1;
|
||||
|
@@ -378,6 +378,7 @@ void BaseWavesServer::GameOver(Entity* self, bool won) {
|
||||
}
|
||||
|
||||
StopActivity(self, playerID, wave, time, score);
|
||||
SaveScore(self, playerID, time, wave);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -349,7 +349,7 @@ void SGCannon::StartGame(Entity* self) {
|
||||
|
||||
auto* player = EntityManager::Instance()->GetEntity(self->GetVar<LWOOBJID>(PlayerIDVariable));
|
||||
if (player != nullptr) {
|
||||
GetLeaderboardData(self, player->GetObjectID(), GetActivityID(self));
|
||||
GetLeaderboardData(self, player->GetObjectID(), GetActivityID(self), 1);
|
||||
Game::logger->Log("SGCannon", "Sending ActivityStart");
|
||||
GameMessages::SendActivityStart(self->GetObjectID(), player->GetSystemAddress());
|
||||
|
||||
|
Reference in New Issue
Block a user