Changed Log statement to debug log

This commit is contained in:
BuildTools 2021-12-15 14:44:10 -06:00
parent c4dd85be53
commit 337383b6fd

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@ -36,7 +36,7 @@ void LegoDieRoll::OnTimerDone(Entity* self, std::string timerName) {
GameMessages::SendPlayAnimation(self, u"roll-die-6"); GameMessages::SendPlayAnimation(self, u"roll-die-6");
break; break;
default: default:
Game::logger->Log("LegoDieRoll", "Invalid animation: roll-die-%i\n", dieRoll); Game::logger->LogDebug("LegoDieRoll", "Invalid animation: roll-die-%i\n", dieRoll);
break; break;
} }
} }