chore: Make serialize actually virtual (#1156)

* Make serialize actually virtual

* fix serialize and make update virutal

* Update VendorComponent.h

* Remove flag var

* Update SoundTriggerComponent.h

---------

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
This commit is contained in:
David Markowitz
2023-08-10 14:33:15 -07:00
committed by GitHub
parent cefdfc696a
commit 2cc13c6499
69 changed files with 113 additions and 141 deletions

View File

@@ -41,7 +41,7 @@ protected:
* Test Construction of a DestroyableComponent
*/
TEST_F(DestroyableTest, DestroyableComponentSerializeConstructionTest) {
destroyableComponent->Serialize(&bitStream, true, flags);
destroyableComponent->Serialize(&bitStream, true);
// Assert that the full number of bits are present
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 748);
{
@@ -171,7 +171,7 @@ TEST_F(DestroyableTest, DestroyableComponentSerializeTest) {
destroyableComponent->SetMaxHealth(1233.0f);
// Now we test a serialization for correctness.
destroyableComponent->Serialize(&bitStream, false, flags);
destroyableComponent->Serialize(&bitStream, false);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 422);
{
// Now read in the full serialized BitStream