chore: Make serialize actually virtual (#1156)

* Make serialize actually virtual

* fix serialize and make update virutal

* Update VendorComponent.h

* Remove flag var

* Update SoundTriggerComponent.h

---------

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
This commit is contained in:
David Markowitz
2023-08-10 14:33:15 -07:00
committed by GitHub
parent cefdfc696a
commit 2cc13c6499
69 changed files with 113 additions and 141 deletions

View File

@@ -59,9 +59,8 @@ struct MixerProgram{
class SoundTriggerComponent : public Component {
public:
static const eReplicaComponentType ComponentType = eReplicaComponentType::SOUND_TRIGGER;
explicit SoundTriggerComponent(Entity* parent);
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags);
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) override;
void ActivateMusicCue(const std::string& name, float bordemTime = -1.0);
void DeactivateMusicCue(const std::string& name);