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chore: Make serialize actually virtual (#1156)
* Make serialize actually virtual * fix serialize and make update virutal * Update VendorComponent.h * Remove flag var * Update SoundTriggerComponent.h --------- Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
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@@ -57,7 +57,7 @@ RebuildComponent::~RebuildComponent() {
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DespawnActivator();
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}
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void RebuildComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
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void RebuildComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
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if (m_Parent->GetComponent(eReplicaComponentType::DESTROYABLE) == nullptr) {
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if (bIsInitialUpdate) {
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outBitStream->Write(false);
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