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chore: Make serialize actually virtual (#1156)
* Make serialize actually virtual * fix serialize and make update virutal * Update VendorComponent.h * Remove flag var * Update SoundTriggerComponent.h --------- Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
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@@ -424,9 +424,7 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity* player, int32_t bu
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}
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}
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void RacingControlComponent::Serialize(RakNet::BitStream* outBitStream,
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bool bIsInitialUpdate,
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unsigned int& flags) {
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void RacingControlComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
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// BEGIN Scripted Activity
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outBitStream->Write1();
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