chore: Make serialize actually virtual (#1156)

* Make serialize actually virtual

* fix serialize and make update virutal

* Update VendorComponent.h

* Remove flag var

* Update SoundTriggerComponent.h

---------

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
This commit is contained in:
David Markowitz
2023-08-10 14:33:15 -07:00
committed by GitHub
parent cefdfc696a
commit 2cc13c6499
69 changed files with 113 additions and 141 deletions

View File

@@ -306,7 +306,7 @@ void PhantomPhysicsComponent::CreatePhysics() {
m_HasCreatedPhysics = true;
}
void PhantomPhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
void PhantomPhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
outBitStream->Write(m_PositionInfoDirty || bIsInitialUpdate);
if (m_PositionInfoDirty || bIsInitialUpdate) {
outBitStream->Write(m_Position.x);
@@ -348,11 +348,6 @@ void PhantomPhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bool bI
}
}
void PhantomPhysicsComponent::ResetFlags() {
m_EffectInfoDirty = false;
m_PositionInfoDirty = false;
}
void PhantomPhysicsComponent::Update(float deltaTime) {
if (!m_dpEntity) return;