feat: Dragonmaw (#1562)

* rigid as heck

* abstract physics creation to separate function

* loading

Update FvRacePillarDServer.cpp

consolidate abcd pillar logic

modularization

Update SimplePhysicsComponent.cpp

Update EntityManager.cpp

Update MovingPlatformComponent.cpp

still need another pass

* geiser works

* columns working finally

* consolidate logic

* constiness

* Update PhantomPhysicsComponent.cpp

* Update PhysicsComponent.cpp

* revert testing code

* add versions info

---------

Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com>
This commit is contained in:
David Markowitz
2024-05-10 07:22:26 -07:00
committed by GitHub
parent 07cb19cc30
commit 2ca61c3e57
29 changed files with 611 additions and 214 deletions

View File

@@ -1,3 +1,5 @@
1.2 - Dragonmaw functional
1.1 - Whole lot of fixed bugs and implemented features
1.0 - Final cleanup and bug fixing for public release
0.9 - Includes BBB without the need for a UGC server, cannon cove minigame, and bug fixes.
0.8 - Added Ninjago! and it's various features + frakjaw minigame. AG survival now works.
@@ -7,4 +9,4 @@
0.4 - Added Havok to replace Bullet, Instancing, Quickbuilds, rockets, and a ton more fixes and additions.
0.3 - FrostBurgh, Snowdrift and Snowman's Land testing version. Includes bodged systems.
0.2 - Transfer to VS2019 & Bullet
0.1 - Initial transfer from NixLU, up until BehaviorManager inclusion
0.1 - Initial transfer from NixLU, up until BehaviorManager inclusion