mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 02:04:04 +00:00
fix: make include paths consistent (#1390)
* fix: bad header includes tests pass * fix-up more include paths
This commit is contained in:
@@ -3,7 +3,7 @@
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#include "dCommonVars.h"
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#include <vector>
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#include "../thirdparty/tinyxml2/tinyxml2.h"
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#include "tinyxml2.h"
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#include <unordered_map>
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#include <map>
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@@ -3,7 +3,7 @@
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#include "CDClientManager.h"
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#include "Game.h"
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#include "Logger.h"
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#include <PacketUtils.h>
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#include "PacketUtils.h"
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#include <functional>
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#include "CDDestructibleComponentTable.h"
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#include "CDClientDatabase.h"
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@@ -3,7 +3,7 @@
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#include <string>
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#include <vector>
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#include "../thirdparty/raknet/Source/RakNetTypes.h"
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#include "RakNetTypes.h"
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#include "dCommonVars.h"
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#include <unordered_map>
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@@ -8,9 +8,9 @@
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#include "Game.h"
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#include "Logger.h"
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#include "User.h"
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#include <WorldPackets.h>
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#include "WorldPackets.h"
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#include "Character.h"
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#include <BitStream.h>
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#include "BitStream.h"
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#include "PacketUtils.h"
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#include "ObjectIDManager.h"
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#include "Logger.h"
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@@ -7,7 +7,7 @@
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#include "ZoneInstanceManager.h"
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#include "Game.h"
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#include "Logger.h"
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#include <WorldPackets.h>
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#include "WorldPackets.h"
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#include "EntityManager.h"
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#include "ChatPackets.h"
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#include "Player.h"
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@@ -1,5 +1,5 @@
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#include "BaseCombatAIComponent.h"
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#include <BitStream.h>
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#include "BitStream.h"
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#include "Entity.h"
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#include "EntityManager.h"
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@@ -6,7 +6,7 @@
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#include "Game.h"
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#include "Logger.h"
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#include "GameMessages.h"
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#include <BitStream.h>
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#include "BitStream.h"
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#include "eTriggerEventType.h"
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BouncerComponent::BouncerComponent(Entity* parent) : Component(parent) {
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@@ -1,5 +1,5 @@
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#include "BuffComponent.h"
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#include <BitStream.h>
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#include "BitStream.h"
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#include "CDClientDatabase.h"
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#include <stdexcept>
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#include "DestroyableComponent.h"
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@@ -1,5 +1,5 @@
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#include "CharacterComponent.h"
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#include <BitStream.h>
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#include "BitStream.h"
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#include "tinyxml2.h"
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#include "Game.h"
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#include "Logger.h"
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@@ -1,6 +1,6 @@
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#pragma once
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#include "../thirdparty/tinyxml2/tinyxml2.h"
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#include "tinyxml2.h"
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class Entity;
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@@ -1,5 +1,5 @@
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#include "DestroyableComponent.h"
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#include <BitStream.h>
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#include "BitStream.h"
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#include "Logger.h"
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#include "Game.h"
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#include "dConfig.h"
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@@ -1,6 +1,6 @@
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#include "PropertyEntranceComponent.h"
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#include <CDPropertyEntranceComponentTable.h>
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#include "CDPropertyEntranceComponentTable.h"
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#include "Character.h"
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#include "Database.h"
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@@ -1,7 +1,7 @@
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#ifndef QUICKBUILDCOMPONENT_H
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#define QUICKBUILDCOMPONENT_H
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#include <BitStream.h>
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#include "BitStream.h"
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#include <vector>
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#include <string>
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#include "dCommonVars.h"
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@@ -1,7 +1,7 @@
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#ifndef RENDERCOMPONENT_H
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#define RENDERCOMPONENT_H
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#include <BitStream.h>
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#include "BitStream.h"
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#include <vector>
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#include <string>
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#include <unordered_map>
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@@ -7,7 +7,7 @@
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#include "MissionComponent.h"
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#include "BitStreamUtils.h"
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#include "dServer.h"
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#include "../thirdparty/raknet/Source/RakNetworkFactory.h"
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#include "RakNetworkFactory.h"
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#include <future>
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#include "User.h"
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#include "UserManager.h"
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@@ -50,7 +50,7 @@
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#include <chrono>
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#include "RakString.h"
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#include "../thirdparty/cpp-httplib/httplib.h" //sorry not sorry.
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#include "httplib.h" //sorry not sorry.
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//CDB includes:
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#include "CDClientManager.h"
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