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Mounts v2 (#726)
* Mounts -v2 * fix stun state and make comments a bit nicer * remove extra serilization * update the char position a bit more correctly * make vehicles face thr player's direction * address feedback * fix compiling for real this time * removed uneeded check
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@@ -167,18 +167,6 @@ public:
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*/
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void SetLastRocketItemID(LWOOBJID lastRocketItemID) { m_LastRocketItemID = lastRocketItemID; }
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/**
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* Gets the object ID of the mount item that is being used
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* @return the object ID of the mount item that is being used
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*/
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LWOOBJID GetMountItemID() const { return m_MountItemID; }
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/**
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* Sets the object ID of the mount item that is being used
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* @param m_MountItemID the object ID of the mount item that is being used
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*/
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void SetMountItemID(LWOOBJID mountItemID) { m_MountItemID = mountItemID; }
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/**
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* Gets the name of this character
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* @return the name of this character
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@@ -569,11 +557,6 @@ private:
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* ID of the last rocket used
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*/
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LWOOBJID m_LastRocketItemID = LWOOBJID_EMPTY;
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/**
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* Mount Item ID
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*/
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LWOOBJID m_MountItemID = LWOOBJID_EMPTY;
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};
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#endif // CHARACTERCOMPONENT_H
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