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Working in game again
hooray
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@@ -42,7 +42,7 @@ void BaseFootRaceManager::OnFireEventServerSide(Entity* self, Entity* sender, st
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}
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StopActivity(self, player->GetObjectID(), 0, param1);
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SaveScore(self, player->GetObjectID(), param1, param2, param3);
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SaveScore(self, player->GetObjectID(), static_cast<float>(param1), static_cast<float>(param2), static_cast<float>(param3));
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}
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}
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}
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