Changes asked for by Wincent

This commit is contained in:
Jett 2021-12-11 13:57:15 +00:00
parent b6453376e4
commit 22de531ab3
3 changed files with 6 additions and 6 deletions

View File

@ -1644,7 +1644,7 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
droppedLoot.erase(objectID);
}
bool Entity::PickupCoins(uint64_t count) { // bool because we are returning whether they can pick up the coins
bool Entity::CanPickupCoins(uint64_t count) { // bool because we are returning whether they can pick up the coins
if (!IsPlayer()) return false;
auto droppedcoins = static_cast<Player*>(this)->GetDroppedCoins();
if (count > droppedcoins) {
@ -1655,7 +1655,7 @@ bool Entity::PickupCoins(uint64_t count) { // bool because we are returning whet
}
}
void Entity::DropCoins(uint64_t count) {
void Entity::RegisterCoinDrop(uint64_t count) {
if (!IsPlayer()) return;
auto droppedcoins = static_cast<Player*>(this)->GetDroppedCoins();
droppedcoins += count;

View File

@ -202,8 +202,8 @@ public:
void AddLootItem(const Loot::Info& info);
void PickupItem(const LWOOBJID& objectID);
bool PickupCoins(uint64_t count);
void DropCoins(uint64_t count);
bool CanPickupCoins(uint64_t count);
void RegisterCoinDrop(uint64_t count);
void ScheduleKillAfterUpdate(Entity* murderer = nullptr);
void TriggerEvent(std::string eveneventtID, Entity* optionalTarget = nullptr);

View File

@ -1032,7 +1032,7 @@ void GameMessages::SendDropClientLoot(Entity* entity, const LWOOBJID& sourceID,
}
if (item == LOT_NULL && currency != 0) {
entity->DropCoins(currency);
entity->RegisterCoinDrop(currency);
}
if (spawnPos != NiPoint3::ZERO) {
@ -5239,7 +5239,7 @@ void GameMessages::HandlePickupCurrency(RakNet::BitStream* inStream, Entity* ent
if (currency == 0) return;
auto* ch = entity->GetCharacter();
if (entity->PickupCoins(currency)) {
if (entity->CanPickupCoins(currency)) {
ch->SetCoins(ch->GetCoins() + currency);
}
}