removed extra function

This commit is contained in:
EmosewaMC 2022-02-06 22:19:23 -08:00
parent b297d21a8d
commit 204f03fd2a
2 changed files with 0 additions and 4 deletions

View File

@ -41,6 +41,3 @@ void AgSurvivalBuffStation::OnTimerDone(Entity* self, std::string timerName) {
} }
if (target != nullptr) GameMessages::SendDropClientLoot(target, self->GetObjectID(), powerupToDrop, 0, self->GetPosition()); if (target != nullptr) GameMessages::SendDropClientLoot(target, self->GetObjectID(), powerupToDrop, 0, self->GetPosition());
} }
void AgSurvivalBuffStation::OnDie(Entity* self, Entity* killer) {
//self->CancelAllTimers();
}

View File

@ -12,7 +12,6 @@ public:
*/ */
void OnRebuildComplete(Entity* self, Entity* target) override; void OnRebuildComplete(Entity* self, Entity* target) override;
void OnTimerDone(Entity* self, std::string timerName) override; void OnTimerDone(Entity* self, std::string timerName) override;
void OnDie(Entity* self, Entity* killer) override;
private: private:
/** /**
* Skill ID for the buff station. * Skill ID for the buff station.