diff --git a/dScripts/AgSurvivalBuffStation.cpp b/dScripts/AgSurvivalBuffStation.cpp index d5d2e442..c893d684 100644 --- a/dScripts/AgSurvivalBuffStation.cpp +++ b/dScripts/AgSurvivalBuffStation.cpp @@ -41,6 +41,3 @@ void AgSurvivalBuffStation::OnTimerDone(Entity* self, std::string timerName) { } if (target != nullptr) GameMessages::SendDropClientLoot(target, self->GetObjectID(), powerupToDrop, 0, self->GetPosition()); } -void AgSurvivalBuffStation::OnDie(Entity* self, Entity* killer) { - //self->CancelAllTimers(); -} \ No newline at end of file diff --git a/dScripts/AgSurvivalBuffStation.h b/dScripts/AgSurvivalBuffStation.h index 8d756c7d..b2beaba6 100644 --- a/dScripts/AgSurvivalBuffStation.h +++ b/dScripts/AgSurvivalBuffStation.h @@ -12,7 +12,6 @@ public: */ void OnRebuildComplete(Entity* self, Entity* target) override; void OnTimerDone(Entity* self, std::string timerName) override; - void OnDie(Entity* self, Entity* killer) override; private: /** * Skill ID for the buff station.