mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-09 17:08:06 +00:00
VERY rough WIP
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@@ -15,6 +15,7 @@ struct SystemAddress;
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class EntityManager;
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class dZoneManager;
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class PlayerContainer;
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class ChatWebAPI;
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namespace Game {
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using signal_t = volatile std::sig_atomic_t;
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@@ -32,6 +33,8 @@ namespace Game {
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extern dZoneManager* zoneManager;
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extern PlayerContainer playerContainer;
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extern std::string projectVersion;
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extern ChatWebAPI chatwebapi;
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inline bool ShouldShutdown() {
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return lastSignal != 0;
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