mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-20 22:38:08 +00:00
format codebase
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
#include "SpawnLionServer.h"
|
||||
#include "Entity.h"
|
||||
|
||||
void SpawnLionServer::SetVariables(Entity *self) {
|
||||
self->SetVar<LOT>(u"petLOT", 3520);
|
||||
self->SetVar<std::string>(u"petType", "lion");
|
||||
self->SetVar<uint32_t>(u"maxPets", 5);
|
||||
self->SetVar<std::u16string>(u"spawnAnim", u"spawn-lion");
|
||||
self->SetVar<std::u16string>(u"spawnCinematic", u"Lion_spawn");
|
||||
void SpawnLionServer::SetVariables(Entity* self) {
|
||||
self->SetVar<LOT>(u"petLOT", 3520);
|
||||
self->SetVar<std::string>(u"petType", "lion");
|
||||
self->SetVar<uint32_t>(u"maxPets", 5);
|
||||
self->SetVar<std::u16string>(u"spawnAnim", u"spawn-lion");
|
||||
self->SetVar<std::u16string>(u"spawnCinematic", u"Lion_spawn");
|
||||
}
|
||||
|
Reference in New Issue
Block a user