mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-15 12:48:20 +00:00
11 lines
353 B
C++
11 lines
353 B
C++
#include "SpawnLionServer.h"
|
|
#include "Entity.h"
|
|
|
|
void SpawnLionServer::SetVariables(Entity* self) {
|
|
self->SetVar<LOT>(u"petLOT", 3520);
|
|
self->SetVar<std::string>(u"petType", "lion");
|
|
self->SetVar<uint32_t>(u"maxPets", 5);
|
|
self->SetVar<std::u16string>(u"spawnAnim", u"spawn-lion");
|
|
self->SetVar<std::u16string>(u"spawnCinematic", u"Lion_spawn");
|
|
}
|