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https://github.com/DarkflameUniverse/DarkflameServer.git
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hey it compiles
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parent
5e9a956bed
commit
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@ -4,13 +4,14 @@
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#include "NiPoint3.h"
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#include "NiPoint3.h"
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#include "NiQuaternion.h"
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#include "NiQuaternion.h"
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#include "Component.h"
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#include "Component.h"
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#include "eReplicaComponentType.h"
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class Entity;
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class Entity;
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enum class eUgcModerationStatus : uint32_t;
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enum class eUgcModerationStatus : uint32_t;
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class ItemComponent : public Component {
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class ItemComponent : public Component {
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public:
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public:
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static const uint32_t ComponentType = COMPONENT_TYPE_ITEM;
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static const eReplicaComponentType ComponentType = eReplicaComponentType::ITEM;
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ItemComponent(Entity* parent);
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ItemComponent(Entity* parent);
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@ -4,6 +4,7 @@
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#include "NiPoint3.h"
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#include "NiPoint3.h"
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#include "NiQuaternion.h"
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#include "NiQuaternion.h"
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#include "Component.h"
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#include "Component.h"
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#include "eReplicaComponentType.h"
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class Entity;
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class Entity;
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@ -12,7 +13,7 @@ class Entity;
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*/
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*/
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class MutableModelBehaviorComponent : public Component {
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class MutableModelBehaviorComponent : public Component {
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public:
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public:
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static const uint32_t ComponentType = COMPONENT_TYPE_MODEL;
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static const eReplicaComponentType ComponentType = eReplicaComponentType::MODEL;
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MutableModelBehaviorComponent(Entity* parent);
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MutableModelBehaviorComponent(Entity* parent);
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