fix include paths (#1488)

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David Markowitz 2024-03-03 17:06:19 -08:00 committed by GitHub
parent 7d626dc31b
commit 15504e693b
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3 changed files with 4 additions and 2 deletions

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@ -5,7 +5,6 @@
#include "RakNetTypes.h" #include "RakNetTypes.h"
#include "Character.h" #include "Character.h"
#include "Component.h" #include "Component.h"
#include "Item.h"
#include <string> #include <string>
#include "CDMissionsTable.h" #include "CDMissionsTable.h"
#include "tinyxml2.h" #include "tinyxml2.h"
@ -15,6 +14,8 @@
enum class eGameActivity : uint32_t; enum class eGameActivity : uint32_t;
class Item;
/** /**
* The statistics that can be achieved per zone * The statistics that can be achieved per zone
*/ */

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@ -1,6 +1,7 @@
#pragma once #pragma once
#include "dCommonVars.h" #include "dCommonVars.h"
#include "eLootSourceType.h"
#include <unordered_map> #include <unordered_map>
class Entity; class Entity;

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@ -8,7 +8,7 @@
#include "ZoneInstanceManager.h" #include "ZoneInstanceManager.h"
#include "MD5.h" #include "MD5.h"
#include "GeneralUtils.h" #include "GeneralUtils.h"
#include "ClientVersion.h" #include "dClient/ClientVersion.h"
#include <bcrypt/BCrypt.hpp> #include <bcrypt/BCrypt.hpp>