diff --git a/dGame/dComponents/CharacterComponent.h b/dGame/dComponents/CharacterComponent.h index 797347edc..aa5c2e29e 100644 --- a/dGame/dComponents/CharacterComponent.h +++ b/dGame/dComponents/CharacterComponent.h @@ -5,7 +5,6 @@ #include "RakNetTypes.h" #include "Character.h" #include "Component.h" -#include "Item.h" #include #include "CDMissionsTable.h" #include "tinyxml2.h" @@ -15,6 +14,8 @@ enum class eGameActivity : uint32_t; +class Item; + /** * The statistics that can be achieved per zone */ diff --git a/dGame/dUtilities/Loot.h b/dGame/dUtilities/Loot.h index dacd3dcdd..ac4d52332 100644 --- a/dGame/dUtilities/Loot.h +++ b/dGame/dUtilities/Loot.h @@ -1,6 +1,7 @@ #pragma once #include "dCommonVars.h" +#include "eLootSourceType.h" #include class Entity; diff --git a/dNet/AuthPackets.cpp b/dNet/AuthPackets.cpp index 2ba33ab5e..dce7e8e95 100644 --- a/dNet/AuthPackets.cpp +++ b/dNet/AuthPackets.cpp @@ -8,7 +8,7 @@ #include "ZoneInstanceManager.h" #include "MD5.h" #include "GeneralUtils.h" -#include "ClientVersion.h" +#include "dClient/ClientVersion.h" #include