Implement GTest and change windows output path

Implement GTest as a testing infrastructure.
Make windows output binaries to the build folder instead of the release type folder (potentially issue further down the line)
Add a simple unit test for DestroyableComponent
This commit is contained in:
David Markowitz
2022-11-07 00:12:35 -08:00
committed by GitHub
parent 9c58ea5c41
commit 1464762bcd
30 changed files with 763 additions and 325 deletions

View File

@@ -1,9 +1,13 @@
set(DMASTERSERVER_SOURCES "InstanceManager.cpp"
"MasterServer.cpp"
"ObjectIDManager.cpp")
add_executable(MasterServer ${DMASTERSERVER_SOURCES})
target_link_libraries(MasterServer ${COMMON_LIBRARIES})
set(DMASTERSERVER_SOURCES
"InstanceManager.cpp"
"ObjectIDManager.cpp"
)
add_library(dMasterServer ${DMASTERSERVER_SOURCES})
add_executable(MasterServer "MasterServer.cpp")
target_link_libraries(dMasterServer ${COMMON_LIBRARIES})
target_link_libraries(MasterServer ${COMMON_LIBRARIES} dMasterServer)
if(WIN32)
add_dependencies(MasterServer WorldServer AuthServer ChatServer)