Implement GTest and change windows output path

Implement GTest as a testing infrastructure.
Make windows output binaries to the build folder instead of the release type folder (potentially issue further down the line)
Add a simple unit test for DestroyableComponent
This commit is contained in:
David Markowitz
2022-11-07 00:12:35 -08:00
committed by GitHub
parent 9c58ea5c41
commit 1464762bcd
30 changed files with 763 additions and 325 deletions

View File

@@ -1,6 +1,10 @@
set(DCHATSERVER_SOURCES "ChatPacketHandler.cpp"
"ChatServer.cpp"
"PlayerContainer.cpp")
add_executable(ChatServer ${DCHATSERVER_SOURCES})
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter)
set(DCHATSERVER_SOURCES
"ChatPacketHandler.cpp"
"PlayerContainer.cpp"
)
add_executable(ChatServer "ChatServer.cpp")
add_library(dChatServer ${DCHATSERVER_SOURCES})
target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer)