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Added logic to Convert UScore to Coins for Level 45 Characters (#348)
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@@ -42,7 +42,7 @@ CharacterComponent::CharacterComponent(Entity* parent, Character* character) : C
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if (character->GetZoneID() != Game::server->GetZoneID()) {
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m_IsLanding = true;
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}
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if (LandingAnimDisabled(character->GetZoneID()) || LandingAnimDisabled(Game::server->GetZoneID()) || m_LastRocketConfig.empty()) {
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m_IsLanding = false; //Don't make us land on VE/minigames lol
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}
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