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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-08 17:28:20 +00:00
simplify code path
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parent
59bf91b14f
commit
1001e41528
@ -13,9 +13,15 @@
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// not allowing teams, rejecting DMs, friends requets etc.
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// The only thing not auto-handled is instance activities force joining the team on the server.
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void ChatIgnoreList::GetIgnoreList(Packet* packet) {
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LOG_DEBUG("Getting ignore list");
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void WriteOutgoingReplyHeader(RakNet::BitStream& bitStream, const LWOOBJID& receivingPlayer, const ChatIgnoreList::Response type) {
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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bitStream.Write(receivingPlayer);
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//portion that will get routed:
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, type);
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}
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void ChatIgnoreList::GetIgnoreList(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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LWOOBJID playerId;
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inStream.Read(playerId);
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@ -44,11 +50,7 @@ void ChatIgnoreList::GetIgnoreList(Packet* packet) {
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}
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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bitStream.Write(receiver->playerID);
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//portion that will get routed:
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, ChatIgnoreList::Response::GET_IGNORE);
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WriteOutgoingReplyHeader(bitStream, receiver->playerID, ChatIgnoreList::Response::GET_IGNORE);
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bitStream.Write<uint8_t>(false); // Probably is Is Free Trial, but we don't care about that
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bitStream.Write<uint16_t>(0); // literally spacing due to struct alignment
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@ -63,8 +65,6 @@ void ChatIgnoreList::GetIgnoreList(Packet* packet) {
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}
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void ChatIgnoreList::AddIgnore(Packet* packet) {
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LOG_DEBUG("Adding ignore");
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CINSTREAM_SKIP_HEADER;
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LWOOBJID playerId;
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inStream.Read(playerId);
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@ -88,11 +88,7 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
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std::string toIgnoreStr = toIgnoreName.GetAsString();
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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bitStream.Write(receiver->playerID);
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//portion that will get routed:
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, ChatIgnoreList::Response::ADD_IGNORE);
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WriteOutgoingReplyHeader(bitStream, receiver->playerID, ChatIgnoreList::Response::ADD_IGNORE);
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// Check if the player exists
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LWOOBJID ignoredPlayerId = LWOOBJID_EMPTY;
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@ -141,8 +137,6 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
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}
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void ChatIgnoreList::RemoveIgnore(Packet* packet) {
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LOG_DEBUG("Removing ignore");
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CINSTREAM_SKIP_HEADER;
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LWOOBJID playerId;
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inStream.Read(playerId);
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@ -159,7 +153,6 @@ void ChatIgnoreList::RemoveIgnore(Packet* packet) {
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inStream.Read(removedIgnoreName);
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std::string removedIgnoreStr = removedIgnoreName.GetAsString();
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LOG("Removing ignore for %s", removedIgnoreStr.c_str());
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auto toRemove = std::remove(receiver->ignoredPlayers.begin(), receiver->ignoredPlayers.end(), removedIgnoreStr);
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if (toRemove == receiver->ignoredPlayers.end()) {
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LOG_DEBUG("Player %llu is not ignoring %s", playerId, removedIgnoreStr.c_str());
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@ -170,12 +163,7 @@ void ChatIgnoreList::RemoveIgnore(Packet* packet) {
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receiver->ignoredPlayers.erase(toRemove, receiver->ignoredPlayers.end());
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CBITSTREAM;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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bitStream.Write(receiver->playerID);
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//portion that will get routed:
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, ChatIgnoreList::Response::REMOVE_IGNORE);
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WriteOutgoingReplyHeader(bitStream, receiver->playerID, ChatIgnoreList::Response::REMOVE_IGNORE);
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bitStream.Write<int8_t>(0);
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LUWString playerNameSend(removedIgnoreStr, 33);
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