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https://github.com/DarkflameUniverse/DarkflameServer.git
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Merge branch 'main' into racing-update
This commit is contained in:
commit
0f200e6609
@ -273,7 +273,7 @@ enum class eGameMessageType : uint16_t {
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TEAM_SET_LEADER = 1557,
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TEAM_SET_LEADER = 1557,
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TEAM_INVITE_CONFIRM = 1558,
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TEAM_INVITE_CONFIRM = 1558,
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TEAM_GET_STATUS_RESPONSE = 1559,
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TEAM_GET_STATUS_RESPONSE = 1559,
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TEAM_ADD_PLAYER = 1526,
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TEAM_ADD_PLAYER = 1562,
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TEAM_REMOVE_PLAYER = 1563,
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TEAM_REMOVE_PLAYER = 1563,
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START_CELEBRATION_EFFECT = 1618,
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START_CELEBRATION_EFFECT = 1618,
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ADD_BUFF = 1647,
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ADD_BUFF = 1647,
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@ -356,7 +356,7 @@ void RacingControlComponent::OnRacingPlayerInfoResetFinished(Entity* player) {
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}
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}
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}
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}
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void RacingControlComponent::HandleMessageBoxResponse(Entity* player, const std::string& id) {
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void RacingControlComponent::HandleMessageBoxResponse(Entity* player, int32_t button, const std::string& id) {
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auto* data = GetPlayerData(player->GetObjectID());
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auto* data = GetPlayerData(player->GetObjectID());
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if (!data) return;
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if (!data) return;
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@ -397,7 +397,8 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity* player, const std:
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missionComponent->Progress(eMissionTaskType::RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::LAST_PLACE_FINISH); // Finished first place in specific world.
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missionComponent->Progress(eMissionTaskType::RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::LAST_PLACE_FINISH); // Finished first place in specific world.
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}
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}
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}
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}
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} else if (id == "ACT_RACE_EXIT_THE_RACE?" || id == "Exit") {
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} else if (id == "ACT_RACE_EXIT_THE_RACE?" && button == m_ActivityExitConfirm) {
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Game::logger->Log("RacingControlComponent", "exiting race");
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Game::logger->Log("RacingControlComponent", "exiting race");
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auto* vehicle = EntityManager::Instance()->GetEntity(data->vehicleID);
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auto* vehicle = EntityManager::Instance()->GetEntity(data->vehicleID);
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if (!vehicle) return;
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if (!vehicle) return;
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@ -144,7 +144,7 @@ public:
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/**
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/**
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* Invoked when the player responds to the GUI.
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* Invoked when the player responds to the GUI.
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*/
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*/
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void HandleMessageBoxResponse(Entity* player, const std::string& id);
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void HandleMessageBoxResponse(Entity* player, int32_t button, const std::string& id);
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/**
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/**
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* Get the racing data from a player's LWOOBJID.
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* Get the racing data from a player's LWOOBJID.
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@ -253,4 +253,8 @@ private:
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bool m_DirtyRank;
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bool m_DirtyRank;
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bool m_DirtyLoadPlayer;
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bool m_DirtyLoadPlayer;
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bool m_DirtyLobby;
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bool m_DirtyLobby;
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/**
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* Value for message box response to know if we are exiting the race via the activity dialogue
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*/
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const int32_t m_ActivityExitConfirm = 1;
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};
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};
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@ -3891,7 +3891,7 @@ void GameMessages::HandleMessageBoxResponse(RakNet::BitStream* inStream, Entity*
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auto* racingControlComponent = entity->GetComponent<RacingControlComponent>();
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auto* racingControlComponent = entity->GetComponent<RacingControlComponent>();
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if (racingControlComponent != nullptr) {
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if (racingControlComponent != nullptr) {
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racingControlComponent->HandleMessageBoxResponse(userEntity, GeneralUtils::UTF16ToWTF8(identifier));
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racingControlComponent->HandleMessageBoxResponse(userEntity, iButton, GeneralUtils::UTF16ToWTF8(identifier));
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}
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}
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for (auto* shootingGallery : EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::SHOOTING_GALLERY)) {
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for (auto* shootingGallery : EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::SHOOTING_GALLERY)) {
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