Merge branch 'main' into racing-update

This commit is contained in:
Aaron Kimbre
2023-05-09 22:45:48 -05:00
4 changed files with 10 additions and 5 deletions

View File

@@ -356,7 +356,7 @@ void RacingControlComponent::OnRacingPlayerInfoResetFinished(Entity* player) {
}
}
void RacingControlComponent::HandleMessageBoxResponse(Entity* player, const std::string& id) {
void RacingControlComponent::HandleMessageBoxResponse(Entity* player, int32_t button, const std::string& id) {
auto* data = GetPlayerData(player->GetObjectID());
if (!data) return;
@@ -397,7 +397,8 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity* player, const std:
missionComponent->Progress(eMissionTaskType::RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::LAST_PLACE_FINISH); // Finished first place in specific world.
}
}
} else if (id == "ACT_RACE_EXIT_THE_RACE?" || id == "Exit") {
} else if (id == "ACT_RACE_EXIT_THE_RACE?" && button == m_ActivityExitConfirm) {
Game::logger->Log("RacingControlComponent", "exiting race");
auto* vehicle = EntityManager::Instance()->GetEntity(data->vehicleID);
if (!vehicle) return;

View File

@@ -144,7 +144,7 @@ public:
/**
* Invoked when the player responds to the GUI.
*/
void HandleMessageBoxResponse(Entity* player, const std::string& id);
void HandleMessageBoxResponse(Entity* player, int32_t button, const std::string& id);
/**
* Get the racing data from a player's LWOOBJID.
@@ -253,4 +253,8 @@ private:
bool m_DirtyRank;
bool m_DirtyLoadPlayer;
bool m_DirtyLobby;
/**
* Value for message box response to know if we are exiting the race via the activity dialogue
*/
const int32_t m_ActivityExitConfirm = 1;
};