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Vendor buyback inventory
Fixed vendor buyback inventory so it properly scrolls when the player adds enough items to it.
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@@ -88,7 +88,9 @@ Inventory* InventoryComponent::GetInventory(const eInventoryType type)
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case eInventoryType::VAULT_ITEMS:
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size = 40u;
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break;
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case eInventoryType::VENDOR_BUYBACK:
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size = 27u;
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break;
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default:
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break;
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}
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