Update dGame/dUtilities/SlashCommands/DEVGMCommands.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Aaron Kimbrell
2026-03-20 13:06:05 -05:00
committed by GitHub
parent 87f221b791
commit 0c8411dffa

View File

@@ -2083,7 +2083,8 @@ namespace DEVGMCommands {
const float worldY = (y / chunk.scaleFactor) * chunk.scaleFactor;
const float worldZ = ((j) + (chunk.offsetZ / chunk.scaleFactor)) * chunk.scaleFactor;
NiPoint3 spawnPos(worldX, worldY, worldZ); EntityInfo info;
NiPoint3 spawnPos(worldX, worldY, worldZ);
EntityInfo info;
info.lot = lot + sceneID; // to show different scenes
info.pos = spawnPos;
info.rot = QuatUtils::IDENTITY;