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@@ -1,8 +1,5 @@
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#pragma once
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#ifndef PROPERTYSELECTQUERY_H
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#define PROPERTYSELECTQUERY_H
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#include "Entity.h"
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class PropertySelectQueryProperty final
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@@ -27,5 +24,3 @@ public:
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float PerformanceCost = 0; // The performance cost of the property
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uint32_t PerformanceIndex = 0; // The performance index of the property? Always 0?
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};
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#endif
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