mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-06 10:44:08 +00:00
Public release of the DLU server code!
Have fun!
This commit is contained in:
65
thirdparty/raknet/Source/FullyConnectedMesh.h
vendored
Normal file
65
thirdparty/raknet/Source/FullyConnectedMesh.h
vendored
Normal file
@@ -0,0 +1,65 @@
|
||||
/// \file
|
||||
/// \brief Fully connected mesh plugin. This will connect RakPeer to all connecting peers, and all peers the connecting peer knows about.
|
||||
///
|
||||
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
|
||||
///
|
||||
/// Usage of RakNet is subject to the appropriate license agreement.
|
||||
/// Creative Commons Licensees are subject to the
|
||||
/// license found at
|
||||
/// http://creativecommons.org/licenses/by-nc/2.5/
|
||||
/// Single application licensees are subject to the license found at
|
||||
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
|
||||
/// Custom license users are subject to the terms therein.
|
||||
/// GPL license users are subject to the GNU General Public
|
||||
/// License as published by the Free
|
||||
/// Software Foundation; either version 2 of the License, or (at your
|
||||
/// option) any later version.
|
||||
|
||||
#ifndef __FULLY_CONNECTED_MESH_H
|
||||
#define __FULLY_CONNECTED_MESH_H
|
||||
|
||||
class RakPeerInterface;
|
||||
class NatPunchthrough;
|
||||
#include "PluginInterface.h"
|
||||
#include "RakMemoryOverride.h"
|
||||
|
||||
/// \defgroup FULLY_CONNECTED_MESH_GROUP FullyConnectedMesh
|
||||
/// \ingroup PLUGINS_GROUP
|
||||
|
||||
/// Fully connected mesh plugin. This will connect RakPeer to all connecting peers, and all peers the connecting peer knows about.
|
||||
/// \pre You must also install the ConnectionGraph plugin. If you want a password, set it there.
|
||||
/// \ingroup FULLY_CONNECTED_MESH_GROUP
|
||||
class FullyConnectedMesh : public PluginInterface
|
||||
{
|
||||
public:
|
||||
FullyConnectedMesh();
|
||||
virtual ~FullyConnectedMesh();
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// User functions
|
||||
// --------------------------------------------------------------------------------------------
|
||||
/// Set the password to use to connect to the other systems
|
||||
void Startup(const char *password, int _passwordLength);
|
||||
|
||||
/// Use the NAT punchthrough system to connect rather than calling directly
|
||||
/// \param[in] np Pointer to an attached instance of the NatPunchthrough plugin
|
||||
/// \param[in] _facilitator Address of the NAT punchthrough facilitator
|
||||
void ConnectWithNatPunchthrough(NatPunchthrough *np, SystemAddress _facilitator);
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Packet handling functions
|
||||
// --------------------------------------------------------------------------------------------
|
||||
virtual void OnShutdown(RakPeerInterface *peer);
|
||||
virtual void Update(RakPeerInterface *peer);
|
||||
virtual PluginReceiveResult OnReceive(RakPeerInterface *peer, Packet *packet);
|
||||
|
||||
|
||||
protected:
|
||||
char *pw;
|
||||
int passwordLength;
|
||||
|
||||
NatPunchthrough *natPunchthrough;
|
||||
SystemAddress facilitator;
|
||||
};
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user