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Public release of the DLU server code!
Have fun!
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14
dScripts/AgSalutingNpcs.cpp
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14
dScripts/AgSalutingNpcs.cpp
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#include "AgSalutingNpcs.h"
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#include "GameMessages.h"
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void AgSalutingNpcs::OnEmoteReceived(Entity* self, const int32_t emote, Entity* target)
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{
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if (emote != 356)
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{
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return;
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}
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GameMessages::SendPlayAnimation(self, u"salutePlayer");
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}
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