DarkflameServer/dScripts/AgSalutingNpcs.cpp
2021-12-05 18:54:36 +01:00

15 lines
245 B
C++

#include "AgSalutingNpcs.h"
#include "GameMessages.h"
void AgSalutingNpcs::OnEmoteReceived(Entity* self, const int32_t emote, Entity* target)
{
if (emote != 356)
{
return;
}
GameMessages::SendPlayAnimation(self, u"salutePlayer");
}