fix: prevent negative imagination

And fail switch if we don't have enough imagination
This commit is contained in:
Aaron Kimbre
2023-05-09 22:14:46 -05:00
parent 4ff5afd9f7
commit 051395e4c9
2 changed files with 2 additions and 2 deletions

View File

@@ -203,7 +203,7 @@ void RebuildComponent::Update(float deltaTime) {
++m_DrainedImagination;
if (newImagination == 0 && m_DrainedImagination < m_TakeImagination) {
if (newImagination <= 0 && m_DrainedImagination < m_TakeImagination) {
CancelRebuild(builder, eQuickBuildFailReason::OUT_OF_IMAGINATION, true);
break;