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Replace keygen with CyberChef (#1677)
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@ -3,7 +3,7 @@ CLIENT_PATH=./client
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# Updates NET_VERSION in CMakeVariables.txt
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NET_VERSION=171022
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# make sure this is a long random string
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# grab a "SHA 256-bit Key" from here: https://keygen.io/
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# generate a "SHA 256-bit Key" from here: https://gchq.github.io/CyberChef/#recipe=Pseudo-Random_Number_Generator(256,'Hex')
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ACCOUNT_MANAGER_SECRET=
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# Should be the externally facing IP of your server host
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EXTERNAL_IP=localhost
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@ -371,7 +371,7 @@ at once. For that:
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- Download the [.env.example](.env.example) file and place it next to `client` with the file name `.env`
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- You may get warnings that this name starts with a dot, acknowledge those, this is intentional. Depending on your operating system, you may need to activate showing hidden files (e.g. Ctrl-H in Gnome on Linux) and/or file extensions ("File name extensions" in the "View" tab on Windows).
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- Update the `ACCOUNT_MANAGER_SECRET` and `MARIADB_PASSWORD` with strong random passwords.
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- Use a password generator like <https://keygen.io>
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- Use a password generator <https://gchq.github.io/CyberChef/#recipe=Pseudo-Random_Number_Generator(256,'Hex')>
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- Avoid `:` and `@` characters
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- Once the database user is created, changing the password will not update it, so the server will just fail to connect.
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- Set `EXTERNAL_IP` to your LAN IP or public IP if you want to host the game for friends & family
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