Replace keygen with CyberChef (#1677)

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Jett 2024-12-11 16:58:37 +00:00 committed by GitHub
parent 1dadeeb36f
commit 02b76adb7a
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2 changed files with 2 additions and 2 deletions

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@ -3,7 +3,7 @@ CLIENT_PATH=./client
# Updates NET_VERSION in CMakeVariables.txt
NET_VERSION=171022
# make sure this is a long random string
# grab a "SHA 256-bit Key" from here: https://keygen.io/
# generate a "SHA 256-bit Key" from here: https://gchq.github.io/CyberChef/#recipe=Pseudo-Random_Number_Generator(256,'Hex')
ACCOUNT_MANAGER_SECRET=
# Should be the externally facing IP of your server host
EXTERNAL_IP=localhost

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@ -371,7 +371,7 @@ at once. For that:
- Download the [.env.example](.env.example) file and place it next to `client` with the file name `.env`
- You may get warnings that this name starts with a dot, acknowledge those, this is intentional. Depending on your operating system, you may need to activate showing hidden files (e.g. Ctrl-H in Gnome on Linux) and/or file extensions ("File name extensions" in the "View" tab on Windows).
- Update the `ACCOUNT_MANAGER_SECRET` and `MARIADB_PASSWORD` with strong random passwords.
- Use a password generator like <https://keygen.io>
- Use a password generator <https://gchq.github.io/CyberChef/#recipe=Pseudo-Random_Number_Generator(256,'Hex')>
- Avoid `:` and `@` characters
- Once the database user is created, changing the password will not update it, so the server will just fail to connect.
- Set `EXTERNAL_IP` to your LAN IP or public IP if you want to host the game for friends & family