2022-08-27 03:58:41 +00:00
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#include "GfParrotCrash.h"
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#include "SkillComponent.h"
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#include "Entity.h"
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2023-10-21 23:31:55 +00:00
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#include "Logger.h"
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2022-08-27 03:58:41 +00:00
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void GfParrotCrash::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
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auto* skillComponent = self->GetComponent<SkillComponent>();
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if (args == "Slow") {
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skillComponent->CalculateBehavior(m_SlowSkillID, m_SlowBehaviorID, sender->GetObjectID());
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} else if (args == "Unslow") {
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skillComponent->CalculateBehavior(m_UnslowSkillID, m_UnslowBehaviorID, sender->GetObjectID());
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}
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}
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