DarkflameServer/dNet/dServer.h

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#pragma once
#include <string>
#include "RakPeerInterface.h"
#include "ReplicaManager.h"
#include "NetworkIDManager.h"
class dLogger;
enum class ServerType : uint32_t {
Master,
Auth,
Chat,
World
};
class dServer {
public:
// Default constructor should only used for testing!
dServer() {};
dServer(const std::string& ip, int port, int instanceID, int maxConnections, bool isInternal, bool useEncryption, dLogger* logger, const std::string masterIP, int masterPort, ServerType serverType, unsigned int zoneID = 0);
~dServer();
Packet* ReceiveFromMaster();
Packet* Receive();
void DeallocatePacket(Packet* packet);
void DeallocateMasterPacket(Packet* packet);
virtual void Send(RakNet::BitStream* bitStream, const SystemAddress& sysAddr, bool broadcast);
void SendToMaster(RakNet::BitStream* bitStream);
void Disconnect(const SystemAddress& sysAddr, uint32_t disconNotifyID);
bool IsConnected(const SystemAddress& sysAddr);
const std::string& GetIP() const { return mIP; }
const int GetPort() const { return mPort; }
const int GetMaxConnections() const { return mMaxConnections; }
const bool GetIsEncrypted() const { return mUseEncryption; }
const bool GetIsInternal() const { return mIsInternal; }
const bool GetIsOkay() const { return mIsOkay; }
dLogger* GetLogger() const { return mLogger; }
const bool GetIsConnectedToMaster() const { return mMasterConnectionActive; }
const unsigned int GetZoneID() const { return mZoneID; }
const int GetInstanceID() const { return mInstanceID; }
ReplicaManager* GetReplicaManager() { return mReplicaManager; }
void UpdateReplica();
int GetPing(const SystemAddress& sysAddr) const;
int GetLatestPing(const SystemAddress& sysAddr) const;
NetworkIDManager* GetNetworkIDManager() { return mNetIDManager; }
const ServerType GetServerType() const { return mServerType; }
private:
bool Startup();
void Shutdown();
void SetupForMasterConnection();
bool ConnectToMaster();
private:
dLogger* mLogger = nullptr;
RakPeerInterface* mPeer = nullptr;
ReplicaManager* mReplicaManager = nullptr;
NetworkIDManager* mNetIDManager = nullptr;
SocketDescriptor mSocketDescriptor;
std::string mIP;
int mPort;
int mMaxConnections;
unsigned int mZoneID;
int mInstanceID;
bool mUseEncryption;
bool mIsInternal;
bool mIsOkay;
bool mMasterConnectionActive;
ServerType mServerType;
RakPeerInterface* mMasterPeer = nullptr;
SocketDescriptor mMasterSocketDescriptor;
SystemAddress mMasterSystemAddress;
std::string mMasterIP;
int mMasterPort;
};