2023-12-30 07:00:43 +00:00
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#include "Start.h"
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#include "Logger.h"
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#include "dConfig.h"
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#include "Game.h"
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#include "BinaryPathFinder.h"
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void StartChatServer() {
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2024-01-02 03:50:00 +00:00
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if (Game::ShouldShutdown()) {
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2023-12-30 07:00:43 +00:00
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LOG("Currently shutting down. Chat will not be restarted.");
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return;
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}
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#ifdef __APPLE__
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//macOS doesn't need sudo to run on ports < 1024
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auto result = system(((BinaryPathFinder::GetBinaryDir() / "ChatServer").string() + "&").c_str());
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#elif _WIN32
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2024-12-18 00:07:07 +00:00
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auto result = system(("start /B " + (BinaryPathFinder::GetBinaryDir() / "ChatServer.exe").string()).c_str());
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2023-12-30 07:00:43 +00:00
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#else
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if (std::atoi(Game::config->GetValue("use_sudo_chat").c_str())) {
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auto result = system(("sudo " + (BinaryPathFinder::GetBinaryDir() / "ChatServer").string() + "&").c_str());
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} else {
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auto result = system(((BinaryPathFinder::GetBinaryDir() / "ChatServer").string() + "&").c_str());
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}
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#endif
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}
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void StartAuthServer() {
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2024-01-02 03:50:00 +00:00
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if (Game::ShouldShutdown()) {
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2023-12-30 07:00:43 +00:00
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LOG("Currently shutting down. Auth will not be restarted.");
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return;
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}
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#ifdef __APPLE__
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auto result = system(((BinaryPathFinder::GetBinaryDir() / "AuthServer").string() + "&").c_str());
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#elif _WIN32
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2024-12-18 00:07:07 +00:00
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auto result = system(("start /B " + (BinaryPathFinder::GetBinaryDir() / "AuthServer.exe").string()).c_str());
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2023-12-30 07:00:43 +00:00
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#else
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if (std::atoi(Game::config->GetValue("use_sudo_auth").c_str())) {
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auto result = system(("sudo " + (BinaryPathFinder::GetBinaryDir() / "AuthServer").string() + "&").c_str());
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} else {
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auto result = system(((BinaryPathFinder::GetBinaryDir() / "AuthServer").string() + "&").c_str());
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}
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#endif
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}
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void StartWorldServer(LWOMAPID mapID, uint16_t port, LWOINSTANCEID lastInstanceID, int maxPlayers, LWOCLONEID cloneID) {
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#ifdef _WIN32
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2024-12-18 00:07:07 +00:00
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std::string cmd = "start /B " + (BinaryPathFinder::GetBinaryDir() / "WorldServer.exe").string() + " -zone ";
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2023-12-30 07:00:43 +00:00
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#else
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std::string cmd;
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if (std::atoi(Game::config->GetValue("use_sudo_world").c_str())) {
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cmd = "sudo " + (BinaryPathFinder::GetBinaryDir() / "WorldServer").string() + " -zone ";
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} else {
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cmd = (BinaryPathFinder::GetBinaryDir() / "WorldServer").string() + " -zone ";
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}
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#endif
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cmd.append(std::to_string(mapID));
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cmd.append(" -port ");
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cmd.append(std::to_string(port));
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cmd.append(" -instance ");
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cmd.append(std::to_string(lastInstanceID));
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cmd.append(" -maxclients ");
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cmd.append(std::to_string(maxPlayers));
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cmd.append(" -clone ");
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cmd.append(std::to_string(cloneID));
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#ifndef _WIN32
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cmd.append("&"); //Sends our next process to the background on Linux
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#endif
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auto ret = system(cmd.c_str());
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}
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