2022-11-03 17:57:54 +00:00
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set(DSCRIPTS_SOURCES_AI_NS
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"ClRing.cpp"
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"NsConcertChoiceBuild.cpp"
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"NsConcertInstrument.cpp"
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"NsConcertQuickBuild.cpp"
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"NsGetFactionMissionServer.cpp"
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"NsJohnnyMissionServer.cpp"
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"NsModularBuild.cpp"
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"NsQbImaginationStatue.cpp"
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"WhFans.cpp")
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add_subdirectory(NS_PP_01)
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foreach(file ${DSCRIPTS_SOURCES_AI_NS_NS_PP_01})
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set(DSCRIPTS_SOURCES_AI_NS ${DSCRIPTS_SOURCES_AI_NS} "NS_PP_01/${file}")
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endforeach()
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add_subdirectory(WH)
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foreach(file ${DSCRIPTS_SOURCES_AI_NS_WH})
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set(DSCRIPTS_SOURCES_AI_NS ${DSCRIPTS_SOURCES_AI_NS} "WH/${file}")
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endforeach()
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2024-01-04 01:58:51 +00:00
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add_library(dScriptsAiNS OBJECT ${DSCRIPTS_SOURCES_AI_NS})
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2024-01-04 00:41:46 +00:00
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target_include_directories(dScriptsAiNS PUBLIC "." "NS_PP_01" "WH"
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PRIVATE
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${PROJECT_SOURCE_DIR}/dScripts/02_server/Map/NS) # NsConcertChoiceBuildManager.h
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target_precompile_headers(dScriptsAiNS REUSE_FROM dScriptsBase)
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