2022-07-16 23:24:16 +00:00
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set(DZONEMANAGER_SOURCES "dZoneManager.cpp"
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"Level.cpp"
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"Spawner.cpp"
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"Zone.cpp")
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2024-03-06 02:13:24 +00:00
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add_library(dZoneManager OBJECT ${DZONEMANAGER_SOURCES})
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2024-01-04 00:41:46 +00:00
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target_link_libraries(dZoneManager
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2024-03-06 02:13:24 +00:00
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PRIVATE dDatabaseCDClient
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PUBLIC dPhysics)
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#set_property(TARGET dZoneManager APPEND PROPERTY INTERFACE_LINK_LIBRARIES dWorldServer)
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target_include_directories(dZoneManager PUBLIC "."
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"${PROJECT_SOURCE_DIR}/dGame" # Entity.h
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"${PROJECT_SOURCE_DIR}/dGame/dEntity" # EntityInfo.h
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PRIVATE
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" #InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dInventory" #InventoryComponent.h (transitive)
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"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" #BehaviorSlot.h
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" #GameMessages.h
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"${PROJECT_SOURCE_DIR}/dGame/dUtilities" #VanityUtilities.h
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)
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