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https://github.com/DarkflameUniverse/DarkflameServer.git
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50 lines
1.9 KiB
C++
50 lines
1.9 KiB
C++
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#include "SQLiteDatabase.h"
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#include "eGameMasterLevel.h"
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#include "Database.h"
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std::optional<IAccounts::Info> SQLiteDatabase::GetAccountInfo(const std::string_view username) {
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auto [_, result] = ExecuteSelect("SELECT * FROM accounts WHERE name = ? LIMIT 1", username);
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if (result.eof()) {
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return std::nullopt;
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}
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IAccounts::Info toReturn;
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toReturn.id = result.getIntField("id");
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toReturn.maxGmLevel = static_cast<eGameMasterLevel>(result.getIntField("gm_level"));
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toReturn.bcryptPassword = result.getStringField("password");
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toReturn.banned = result.getIntField("banned");
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toReturn.locked = result.getIntField("locked");
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toReturn.playKeyId = result.getIntField("play_key_id");
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return toReturn;
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}
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void SQLiteDatabase::UpdateAccountUnmuteTime(const uint32_t accountId, const uint64_t timeToUnmute) {
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ExecuteUpdate("UPDATE accounts SET mute_expire = ? WHERE id = ?;", timeToUnmute, accountId);
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}
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void SQLiteDatabase::UpdateAccountBan(const uint32_t accountId, const bool banned) {
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ExecuteUpdate("UPDATE accounts SET banned = ? WHERE id = ?;", banned, accountId);
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}
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void SQLiteDatabase::UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) {
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ExecuteUpdate("UPDATE accounts SET password = ? WHERE id = ?;", bcryptpassword, accountId);
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}
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void SQLiteDatabase::InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) {
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ExecuteInsert("INSERT INTO accounts (name, password, gm_level) VALUES (?, ?, ?);", username, bcryptpassword, static_cast<int32_t>(eGameMasterLevel::OPERATOR));
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}
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void SQLiteDatabase::UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) {
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ExecuteUpdate("UPDATE accounts SET gm_level = ? WHERE id = ?;", static_cast<int32_t>(gmLevel), accountId);
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}
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uint32_t SQLiteDatabase::GetAccountCount() {
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auto [_, res] = ExecuteSelect("SELECT COUNT(*) as count FROM accounts;");
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if (res.eof()) return 0;
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return res.getIntField("count");
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}
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