DarkflameServer/dDatabase/Tables/CDDestructibleComponentTable.cpp

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#include "CDDestructibleComponentTable.h"
//! Constructor
CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
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// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
}
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tableSize.finalize();
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// Reserve the size
this->entries.reserve(size);
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// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
while (!tableData.eof()) {
CDDestructibleComponent entry;
entry.id = tableData.getIntField(0, -1);
entry.faction = tableData.getIntField(1, -1);
entry.factionList = tableData.getStringField(2, "");
entry.life = tableData.getIntField(3, -1);
entry.imagination = tableData.getIntField(4, -1);
entry.LootMatrixIndex = tableData.getIntField(5, -1);
entry.CurrencyIndex = tableData.getIntField(6, -1);
entry.level = tableData.getIntField(7, -1);
entry.armor = tableData.getFloatField(8, -1.0f);
entry.death_behavior = tableData.getIntField(9, -1);
entry.isnpc = tableData.getIntField(10, -1) == 1 ? true : false;
entry.attack_priority = tableData.getIntField(11, -1);
entry.isSmashable = tableData.getIntField(12, -1) == 1 ? true : false;
entry.difficultyLevel = tableData.getIntField(13, -1);
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this->entries.push_back(entry);
tableData.nextRow();
}
tableData.finalize();
}
//! Destructor
CDDestructibleComponentTable::~CDDestructibleComponentTable(void) {}
//! Returns the table's name
std::string CDDestructibleComponentTable::GetName(void) const {
return "DestructibleComponent";
}
//! Queries the table with a custom "where" clause
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
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std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
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return data;
}
//! Gets all the entries in the table
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
return this->entries;
}