DarkflameServer/dGame/dCinema/CMakeLists.txt

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CMake
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set(DGAME_DCINEMA_SOURCES "Recorder.cpp"
"Prefab.cpp"
"Scene.cpp"
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"Play.cpp")
add_library(dCinema STATIC ${DGAME_DCINEMA_SOURCES})
target_precompile_headers(dCinema REUSE_FROM dGameBase)
target_link_libraries(dCinema
PUBLIC dPhysics dDatabase
INTERFACE dUtilities dCommon dBehaviors dChatFilter dMission dInventory dComponents
)