2021-12-05 17:54:36 +00:00
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#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDItemSetSkills {
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2024-01-09 07:54:14 +00:00
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uint32_t SkillSetID; //!< The skill set ID
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uint32_t SkillID; //!< The skill ID
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uint32_t SkillCastType; //!< The skill cast type
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2021-12-05 17:54:36 +00:00
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};
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2023-03-17 14:36:21 +00:00
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class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable> {
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2021-12-05 17:54:36 +00:00
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private:
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std::vector<CDItemSetSkills> entries;
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2022-07-28 13:39:57 +00:00
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2021-12-05 17:54:36 +00:00
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public:
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2023-08-11 04:27:40 +00:00
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void LoadValuesFromDatabase();
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2023-03-17 14:36:21 +00:00
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// Queries the table with a custom "where" clause
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2021-12-05 17:54:36 +00:00
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std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
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2022-07-28 13:39:57 +00:00
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2023-08-11 04:27:40 +00:00
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const std::vector<CDItemSetSkills>& GetEntries() const;
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2021-12-05 17:54:36 +00:00
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2024-01-09 07:54:14 +00:00
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std::vector<CDItemSetSkills> GetBySkillID(uint32_t SkillSetID);
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2021-12-05 17:54:36 +00:00
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};
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