DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RemoveActionsMessage.h

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#ifndef __REMOVEACTIONSMESSAGE__H__
#define __REMOVEACTIONSMESSAGE__H__
#include "ActionContext.h"
#include "BehaviorMessageBase.h"
class AMFArrayValue;
/**
* @brief Sent when a player removes any Action after the first one from a Strip
*
*/
class RemoveActionsMessage : public BehaviorMessageBase {
public:
RemoveActionsMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
private:
int32_t m_ActionIndex;
ActionContext m_ActionContext;
};
#endif //!__REMOVEACTIONSMESSAGE__H__