DarkflameServer/dScripts/02_server/Map/njhub/ImaginationShrineServer.h

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#pragma once
#include "CppScripts.h"
#include "BaseInteractDropLootServer.h"
class ImaginationShrineServer : public BaseInteractDropLootServer
{
public:
void OnUse(Entity* self, Entity* user) override;
};