DarkflameServer/dGame/dPropertyBehaviors/BlockDefinition.cpp

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#include "BlockDefinition.h"
BlockDefinition BlockDefinition::blockDefinitionDefault{};
BlockDefinition::BlockDefinition(const std::string_view defaultValue, const float minimumValue, const float maximumValue)
: m_DefaultValue{ defaultValue }
, m_MinimumValue{ minimumValue }
, m_MaximumValue{ maximumValue } {
}