DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDActivityRewardsTable.h

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#pragma once
// Custom Classes
#include "CDTable.h"
struct CDActivityRewards {
uint32_t objectTemplate; //!< The object template (?)
uint32_t ActivityRewardIndex; //!< The activity reward index
int32_t activityRating; //!< The activity rating
uint32_t LootMatrixIndex; //!< The loot matrix index
uint32_t CurrencyIndex; //!< The currency index
uint32_t ChallengeRating; //!< The challenge rating
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std::string description; //!< The description
};
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
private:
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std::vector<CDActivityRewards> entries;
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
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std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
std::vector<CDActivityRewards> GetEntries() const;
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};