DarkflameServer/dScripts/ai/WILD/CMakeLists.txt

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set(DSCRIPTS_SOURCES_AI_WILD
"AllCrateChicken.cpp"
"LupGenericInteract.cpp"
"WildAmbients.cpp"
"WildAmbientCrab.cpp"
"WildAndScared.cpp"
"WildGfGlowbug.cpp"
"WildNinjaBricks.cpp"
"WildNinjaStudent.cpp"
"WildNinjaSensei.cpp"
"WildPants.cpp")
add_library(dScriptsAiWild OBJECT ${DSCRIPTS_SOURCES_AI_WILD})
target_include_directories(dScriptsAiWild PUBLIC ".")
target_precompile_headers(dScriptsAiWild REUSE_FROM dScriptsBase)