2021-12-05 17:54:36 +00:00
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#include "CDLootTableTable.h"
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2023-10-09 20:33:22 +00:00
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CDLootTable CDLootTableTable::ReadRow(CppSQLite3Query& tableData) const {
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CDLootTable entry{};
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if (tableData.eof()) return entry;
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entry.itemid = tableData.getIntField("itemid", -1);
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entry.MissionDrop = tableData.getIntField("MissionDrop", -1) == 1 ? true : false;
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entry.sortPriority = tableData.getIntField("sortPriority", -1);
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return entry;
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}
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2023-08-11 04:27:40 +00:00
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void CDLootTableTable::LoadValuesFromDatabase() {
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2022-07-28 13:39:57 +00:00
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LootTable");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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// Reserve the size
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this->entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootTable");
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while (!tableData.eof()) {
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CDLootTable entry;
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2023-10-09 20:33:22 +00:00
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uint32_t lootTableIndex = tableData.getIntField("LootTableIndex", -1);
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this->entries[lootTableIndex].push_back(ReadRow(tableData));
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2022-07-28 13:39:57 +00:00
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tableData.nextRow();
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}
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2021-12-05 17:54:36 +00:00
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}
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2023-10-09 20:33:22 +00:00
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const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
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auto itr = this->entries.find(tableId);
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if (itr != this->entries.end()) {
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return itr->second;
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}
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2022-07-28 13:39:57 +00:00
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2023-10-09 20:33:22 +00:00
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auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM LootTable WHERE LootTableIndex = ?;");
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query.bind(1, static_cast<int32_t>(tableId));
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auto tableData = query.execQuery();
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2022-07-28 13:39:57 +00:00
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2023-10-09 20:33:22 +00:00
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while (!tableData.eof()) {
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CDLootTable entry;
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this->entries[tableId].push_back(ReadRow(tableData));
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tableData.nextRow();
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}
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2021-12-05 17:54:36 +00:00
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2023-10-09 20:33:22 +00:00
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return this->entries[tableId];
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2021-12-05 17:54:36 +00:00
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}
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