2022-01-24 22:02:56 +00:00
|
|
|
#pragma once
|
|
|
|
#include "Behavior.h"
|
|
|
|
|
|
|
|
class JetPackBehavior final : public Behavior
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int32_t m_WarningEffectID;
|
|
|
|
float m_Airspeed;
|
|
|
|
float m_MaxAirspeed;
|
|
|
|
float m_VerticalVelocity;
|
|
|
|
bool m_EnableHover;
|
|
|
|
bool m_BypassChecks = true; // from what I can tell this defaulted true in live
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Inherited
|
|
|
|
*/
|
|
|
|
|
|
|
|
explicit JetPackBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {
|
|
|
|
}
|
|
|
|
|
2024-02-27 07:25:44 +00:00
|
|
|
void Handle(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) override;
|
2022-01-24 22:02:56 +00:00
|
|
|
|
|
|
|
void UnCast(BehaviorContext* context, BehaviorBranchContext branch) override;
|
|
|
|
|
2024-02-27 07:25:44 +00:00
|
|
|
void Calculate(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) override;
|
2022-01-24 22:02:56 +00:00
|
|
|
|
|
|
|
void Load() override;
|
|
|
|
};
|